Interactive Features
Elysium offers a wealth of interactive features, with new ways of making the experience more communal and immersive being developed regularly. The main interactive features Elysium currently hosts are as follows:
- Drag and drop placement: To make building worlds as intuitive as possible, Elysium allows for creators to set up their scenes by simply dragging assets from their libraries and easily placing them in exact locations made visible through the camera of their devices.
- Immersive 3D assets: Once a 3D asset has been placed in a location, players and creators can re-size, re-place, and engage with the object as if it was tangibly in the space with them.
- Directional-Spatial Audio: Audio assets can also be placed in exact locations, similar to 3D assets. These assets allow players to change the volume and direction of the sound based on their proximity to the asset.
- Interoperability: Elysium allows digital assets to be integrated with external hardware, so that the press of a virtual button can have physical reactions. For example, a virtual asset which is connected to a lightbulb can be pressed to turn the light on and off.
Interoperability
Interoperability is currently being integrated as a major interactive feature of Elysium. With the desire to develop the real-world possibilites of AR, our team has been developing an integrated system between asset and hardware. With this feature, digital assets placed in Elysium can be linked to physical electronic devices to trigger responses from this hardware using only digital actuators.
Platform Availability
Currently, Elysium can only be hosted on iOS devices, however our team is working hard to expand the reach of our software so that Elysium can function on a wide variety of operating systems.